The goal of the DELTA chair was to create a timeless product that constantly seeks to strike a balance between realism and surrealism— matter and antimatter, abstraction and emotion. No result was predetermined. Throughout its design process, the studio was able to create, not only a chair with a strong identity but a presence that could adapt to different interior and exterior architectural spaces without creating discord. The goal was to maximize emotions while minimizing resources, questioning the common logic of something new.










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